Room Changing With Phaser 3 and Tiled
I decided to dive into Phaser 3 and Tiled with my next game project. I was looking to make a room change similar to Link to the Past (the SNES Zelda). The implementation is simple and the result was pleasing so I wanted to share. Playable demo! I’ve used Tiled a little in the past but this is the first excuse I’ve really had to dive in to it. If you’re not familiar with Tiled, there are a million ways to learn more.