All Posts Tagged: godot

Variations on Pac-Man

Variations on Pac-Man

I made Pac-Man, for reasons. There is also a Post Deadline Update below.


I’ve been inspired by a few indie game developers on the internet. In no particular order:

I’d like to give game development a serious go. I’ve made a lot of silly games no one should play. This one will be the same, but not without a goal. Which was to make something simple, complete, and on a deadline to learn more about what I’m getting myself into.

Adventure Clonunist / Bureaucrats

Adventure Clonunist / Bureaucrats

Play Here

Adventure Communist is a game by Hyper Hippo, and by all accounts I shouldn’t know what it is. However, a few years ago, after testing positive for Covid (probable false positive) and stuck in a hotel room for 10 days with nothing but a phone, bad cable television, and no symptoms I started downloading any and every game that looks interesting.

After being released, I stopped playing them all… except Adventure Communist. What is it about making numbers bigger? Even after making a clone of the game, ¯\(ツ)/¯

How About Gitea?

How About Gitea?

The previous post is a fun and non-rigorous dive into automating the deployment of a Godot project to Itch.io from GitHub and GitLab. The obvious follow up question is: What about Gitea?

But I have a homelab

Everyone does… stop bragging. You can also deploy to Itch.io from a homelab.

GitLab can be fired up in a container, and it’s great! I took some time to check out Gitea as a light weight alternative, and I have to admit it has started to win me over. Why is a different blog post (don’t hold your breath).

Devops for Indie Games

Devops for Indie Games

I’d like to acknowledging a preference for GitLab over GitHub. Obviously GitHub is the popular choice, but I have a soft spot for the underdog… especially the open source optionally self-hosted underdog.

My evidence is anecdotal, but Github Actions is a gentle learning curve compared to GitLab’s CI. It could be because I learned GitLab first and had new concepts to wrap the ol brain round. The option to use other people’s reusable elements in GitHub is sweet.